Skip to content
Mohammad Hunain
Karachi, Pakistan

Mohammad Hunain

Senior Software Engineer

Building mobile, web, backend, and interactive products from idea to production.

8+ years of experience turning ideas into production-ready software across mobile, web, backend, games, multiplayer systems, and 3D experiences.

What I Build

Mobile Apps

iOS, Android, and cross-platform applications.

Web Platforms

Modern, fast, production-grade web applications.

Backend Systems

APIs, integrations, and server-side architecture.

Games & Multiplayer

Unity games and real-time multiplayer systems.

3D & Simulation

Interactive 3D visualization and Digital Twin experiences.

MVPs & Product Development

Idea to architecture to production.

Selected Work

Featured Work

A sample of products across mobile, multiplayer, and interactive experiences.

Software & Web7 projects

Web / Backend

Taher Menu System

Eike Consulting

A digital platform by Taher, Inc. that provides K-12 school, campus, and senior dining menus, nutritional data, and food allergy details. Users access daily food choices online or via the mobile application, while staff manage menu content through a secure admin portal. Mohammad was a full-stack developer on the project, building numerous features across the public-facing menu system and the staff admin portal.

  • React
  • .NET MVC
Psymark key art
iPad App

Psymark

Eike Consulting

Redefines progress monitoring with digital assessment tools for school psychologists, occupational therapists, and educators. Mohammad was the sole developer, building the iOS visual-motor assessment and scoring app in Swift.

  • Swift
Little Steps key art
Mobile App

Little Steps

Eike Consulting

An app to inspire each other to take "little steps today" for the little joys in life. Mohammad was a Senior Full Stack developer on the project, building both the React Native mobile app and the .NET MVC backend.

  • React Native
  • .NET MVC
BloomRate key art
Mobile / Social

BloomRate

Freelance, 2025

A social app for sharing creativity and connecting without pressure, with posts organized into Thoughts, Videos, and Photos. Mohammad was the sole developer, building both the React Native app and the Node.js backend.

  • React Native
  • Node.js
Sticker Sync key art
Mobile / Social

Sticker Sync

Freelance, 2025

An unofficial companion app for the mobile game Monopoly GO! that helps players trade and share in-game stickers, replacing scattered trading chats on platforms like Discord and Facebook with one organized feed. Mohammad was the sole developer, building both the React Native app and the Node.js backend.

  • React Native
  • Node.js
Hoops by Tissot key art
Mobile / Sports

Hoops by Tissot

Cubix

A basketball skills and performance app built for Tissot, combining performance sports with branding collections.

Dent & Buckle key art
3D / Simulation / iPad App

Dent & Buckle

The Location Lab

A digital defect management platform for the aviation industry. Replaces traditional 2D diagrams with interactive 3D aircraft models, letting maintenance teams record and track structural defects (dents, buckles) directly on-model from an iPad, with reporting built for lease returns and MRO workflows. This was Mohammad's first 3D simulation project.

  • Unity
  • C#
  • 3D Simulation

Games22 projects

ReaderBee — Story Tree key art
Mobile / Education / Game

ReaderBee — Story Tree

September 2024 – Present

An educational storytelling game for children combining interactive reading, playful activities, and engaging animations to support literacy development. Mohammad is the sole developer, building the Unity story and word-game mechanics.

  • Unity
  • C#
Capicú key art
Mobile / Multiplayer

Capicú

Freelance, 2025

A multiplayer domino game bringing the classic game to mobile with multiple rule variants, including Blocking, Capicú, and Nines. Mohammad was the sole developer, building the Unity/C# client and the real-time multiplayer backend on Nakama.

  • Unity
  • C#
  • Nakama
  • TypeScript
Battlepillars key art
Mobile / Multiplayer / Strategy

Battlepillars

Freelance, 2025

A real-time tug-of-war strategy game where players command customizable, weaponized caterpillar units against opponents, with both a single-player campaign and real-time online multiplayer. Mohammad worked on the project as a freelance developer using Unity and C#.

  • Unity
  • C#
Big Bluff Central Poker key art
Multiplayer / Mobile

Big Bluff Central Poker

June 2024 – September 2024

A free mobile social card-gaming application designed for poker enthusiasts who enjoy playing with friends or poker groups.

Boss of the World key art
Mobile / Game

Boss of the World

September 2023 – June 2024 · Cubix

A realistic all-star cheerleading mobile game focused on building a dream all-star gym, managing athletes, creating choreography, and producing music for performances.

Domino Earning World / DEW key art
Multiplayer / Web3

Domino Earning World / DEW

March 2023 – August 2023 · Cubix

A blockchain-based multiplayer domino game platform combining multiplayer gameplay with a global social/community experience.

Lady Luck key art
Multiplayer / Card Game

Lady Luck

Cubix

A competitive multiplayer card game featuring real-time matchmaking, quick duels, rewards, and engaging casino-style mobile gameplay.

HPL Bingo key art
Multiplayer / Web3

HPL Bingo

Cubix

A multiplayer bingo game combining strategic gameplay, competitive tournaments, and Web3 rewards for deeper player engagement.

Forest Fusion key art
Mobile / Puzzle

Forest Fusion

Cubix

A Unity-powered merge-3 puzzle game where players restore an enchanted forest, unlock mystical creatures, and complete magical quests.

  • Unity
Second World key art
Mobile / Web3

Second World

Cubix

A 3D NFT-based city-building game with PvP strategy, sending players into a world of combat encounters.

Taunt Battle key art
Mobile / Web3

Taunt Battle

Cubix

An NFT-based strategic simulation game combining combat strategy with an engage-to-earn model.

Micropets key art
Mobile / Web3

Micropets

Cubix

A play-to-earn NFT game where players collect and engage with virtual pets, completing challenges to earn rewards.

Time Forge key art
Mobile / Game

Time Forge

Cubix

An RPG-style shooting game built for strategy fans, featuring intense battles and rewards.

Bright Farm key art
Mobile / Game

Bright Farm

Cubix

A farm-adventure and mystery roleplay game where players solve a mystery while tending to their farm.

Relentless key art
Mobile / Game

Relentless

Cubix

An action-adventure game combining strategic gameplay with a compelling narrative for intense combat fans.

The projects shown on the portfolio are selected examples of Mohammad's work. They are not a complete list of every product or project he has contributed to.

About

Who I am

I'm a Senior Software Engineer who enjoys turning ideas into real products.

Over the years I've worked across mobile applications, web platforms, backend systems, multiplayer games, 3D simulations, and interactive experiences.

My background in game development taught me how to think deeply about performance, real-time systems, user experience, and complex technical problems. My broader software engineering experience allows me to apply those skills to products beyond gaming.

I enjoy working from the early stages of a product — understanding the problem, shaping the MVP, choosing the right architecture, and building something that can actually scale.

Core Expertise

Mobile Development

  • iOS
  • Android
  • Swift
  • React Native
  • Cross-platform applications
  • Mobile games

Web Development

  • TypeScript
  • React
  • Web applications
  • WebGL

Backend Engineering

  • .NET
  • C#
  • TypeScript
  • Server-side development
  • APIs
  • Integrations

Game Development

  • Unity
  • C#
  • 2D/3D development
  • Multiplayer systems
  • Real-time systems
  • Photon
  • Nakama
  • Game monetization
  • In-App Purchases
  • Firebase
  • Social integrations

Product Engineering

  • MVP development
  • Software architecture
  • Project management
  • Technical ownership
  • Product development
  • Production delivery
  • Cross-functional collaboration

3D / Simulation

  • Digital Twin
  • 3D visualization
  • Simulation
  • Architectural visualization
  • Urban planning
  • Oculus / VR
  • WebGL
Process

How I Work

A simple, repeatable approach to taking a product from idea to production.

  1. 01

    Understand

    Understand the business, users, and problem.

  2. 02

    Define

    Define the MVP, features, architecture, and technical direction.

  3. 03

    Build

    Develop the product with maintainability and scalability in mind.

  4. 04

    Validate

    Test, iterate, and improve based on real usage.

  5. 05

    Launch

    Deploy the product and continue improving it after launch.

Capabilities

What I Can Help With

From early product decisions to production infrastructure.

Product & MVP Development

Turn an idea into a working, production-ready MVP.

Mobile Development

Build iOS, Android, and cross-platform mobile applications.

Web Applications

Build modern web applications and platforms.

Backend & API Development

Design and build backend systems, APIs, integrations, and supporting infrastructure.

Game & Multiplayer Development

Build Unity games, multiplayer systems, and real-time experiences.

3D & Simulation

Develop interactive 3D visualization, simulation, and Digital Twin experiences.

Technical Product Development

Help with architecture, technical decisions, and turning product requirements into scalable software.

Experience

Professional Experience

2024 – Present

Senior Software Engineer

Eike Consulting · September 2024 – Present

Building across a portfolio of products spanning Unity games, React Native, Swift, and .NET MVC web apps.

2022 – 2024

Senior Software Engineer

Cubix · May 2022 – September 2024

Contributed to a wide portfolio of mobile and multiplayer game titles, spanning Web3/NFT play-to-earn games, casino-style card and bingo games, and narrative/RPG mobile games.

2020 – 2022

Lead Game Developer

Binate Digital Pvt. Ltd · February 2020 – May 2022

2019 – 2020

Unity Developer

The Location Lab Pvt. Ltd · June 2019 – February 2020

The Location Lab is a Digital Twin company based in Germany.

Education

Bachelor's Degree, Computer Science (BSCS)

Iqra University · Karachi · January 2015 – December 2018

Toolkit

Technology

Languages

  • C#
  • TypeScript
  • Swift

Frameworks / Platforms

  • .NET MVC
  • React
  • React Native
  • Unity

Backend

  • .NET MVC
  • TypeScript
  • APIs
  • Server-side systems

Multiplayer

  • Photon
  • Nakama

Platforms

  • iOS
  • Android
  • Web
  • WebGL
  • Oculus

Have a product in mind?

Whether you're starting with an idea, building an MVP, or improving an existing product, let's talk about what you're trying to build.

mohammadhunain83@gmail.com · +92 315 832 7536