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Mohammad Hunain
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Capicú key art
Mobile / Multiplayer

Capicú

Freelance, 2025

A multiplayer domino game bringing the classic game to mobile with multiple rule variants, including Blocking, Capicú, and Nines. Mohammad was the sole developer, building the Unity/C# client and the real-time multiplayer backend on Nakama.

Technologies

  • Unity
  • C#
  • Nakama
  • TypeScript
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Overview

Capicú is a mobile domino game offering real-time multiplayer matches across multiple classic domino variants, built for both newcomers and experienced players.

The Challenge

Domino is a game with several regionally popular rule variants, so the app needed to support real-time multiplayer across multiple distinct game modes rather than a single fixed ruleset.

My Role

Sole developer on the project, building the Unity/C# client and the real-time multiplayer backend on Nakama, as a freelance engagement.

Technical Approach

Built the game client in Unity and C#, with real-time multiplayer, matchmaking, and game-mode logic handled through a Nakama backend written in TypeScript, supporting multiple domino variants (Blocking, Capicú, and Nines) within one app.

Outcome

Built in 2025, live on both the App Store and Google Play.