
Battlepillars
Freelance, 2025
A real-time tug-of-war strategy game where players command customizable, weaponized caterpillar units against opponents, with both a single-player campaign and real-time online multiplayer. Mohammad worked on the project as a freelance developer using Unity and C#.
Technologies
- Unity
- C#
Overview
Battlepillars is a real-time strategy game built around tug-of-war style battles, where players build out and customize armed caterpillar units to push back an opposing army, across a single-player campaign and real-time multiplayer matches.
The Challenge
Real-time tug-of-war strategy games need to feel responsive and readable in the moment, even with many customizable unit types and ongoing simultaneous battles happening on screen, while also supporting fair, low-latency online multiplayer matches.
My Role
Freelance developer on the project, building in Unity and C#.
Technical Approach
Built using Unity and C#, supporting a large roster of customizable unit types and both single-player campaign content and real-time online multiplayer matches.
Outcome
Built in 2025 and live.